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/ Champak 33 / Volume 33 - JOGO DISK .iso / Games / space_escape.swf / scripts / DefineSprite_374 / frame_1 / DoAction.as
Text File  |  2007-01-15  |  1KB  |  19 lines

  1. shipAccel = _root.shipsArray[shipNum][0];
  2. shipSpeed = _root.shipsArray[shipNum][1];
  3. shipRotate = _root.shipsArray[shipNum][2];
  4. shipBrakepower = _root.shipsArray[shipNum][3];
  5. shipName = _root.shipsArray[shipNum][4];
  6. limitAccelMin = _root.limitsArray[0][0];
  7. limitAccelMax = _root.limitsArray[0][1];
  8. limitSpeedMin = _root.limitsArray[1][0];
  9. limitSpeedMax = _root.limitsArray[1][1];
  10. limitRotateMin = _root.limitsArray[2][0];
  11. limitRotateMax = _root.limitsArray[2][1];
  12. limitBrakepowerMin = _root.limitsArray[3][0];
  13. limitBrakepowerMax = _root.limitsArray[3][1];
  14. this.accelBar._xscale = (shipAccel - limitAccelMin) / (limitAccelMax - limitAccelMin) * 100;
  15. this.speedBar._xscale = (shipSpeed - limitSpeedMin) / (limitSpeedMax - limitSpeedMin) * 100;
  16. this.rotateBar._xscale = (shipRotate - limitRotateMin) / (limitRotateMax - limitRotateMin) * 100;
  17. this.brakepowerBar._xscale = (shipBrakepower - limitBrakepowerMin) / (limitBrakepowerMax - limitBrakepowerMin) * 100;
  18. this.attachMovie("game_ship_graphic#" + shipNum,"graphic",0);
  19.